Sony's PlayStation 5 is the company's latest entrance in the console wars.
The anticipation is mounting and we're still unsure about the pricing.
As of this writing, there hasn't been an official announcement from Sony in regards to how much this thing will cost.
We know that two versions will be available close to the holiday season, one will be a digital only version, and the other a standard 4K Blue Ray disc drive.
Most of us are expecting the price of entry to be in the neighborhood of around $500-$600, and not the $1,000 dollar rumor of 2019.
I'm not particularly sure what Jim Ryan, Sony Interactive Entertainment CEO meant by the PS5 will offer the "best possible value".
"Best possible value" for who, shareholders or consumers?
C-19 has certainly put a huge dent into the global economy. Entire sectors are experiencing their share of hardships.
The thought of dropping several hundred on a new console during the pandemic might seem a touch irrational.
But for a lot of folks, gaming is an escape from the harsh realities that a lot of us are facing at this time.
So hopefully Sony is taking that into consideration with their pricing structure.
The company is already increasing their PS5 supply for launch day to the tune of some 10 million units.
Ever since I was young, one of the most exciting moments in my life was the launch of a new console.
The anticipation, and the possibility of newer technological advances always kept me up late at nights.
DualSense PS5 Controller
I've always admired Sony's controllers ever since the first PlayStation and I'm liking what I see here.
The realization of haptic feedback and dynamic adaptive triggers are features that'll make your gaming experience that much more immersive.
I'm not sure about how I feel about the mic embedded in the controller though in terms of audio fidelity. If you're going to be moving and jerking the controller around, how much of your voice is going to get distorted, especially during haptic feedback and all that jazz?
I'm not knocking the technology, I'm just wondering how it's going to work in real-world practice?
But that Adaptive trigger feature is going to be pretty tight though. Playing games like Grand Turismo 7 should be on another lever with that feature.
You'd be able to feel the tension when braking into a corner, or accelerating through an apex.
I appreciate the built-in battery feature with USB Type-C support. USB Type-C should give us faster charging speeds when you're not using the DualSense Charging Station.
Ultra-High Speed SSD
Now that the PS5 will be using a custom 825GB SSD, loading game worlds will be near instant. While it's not exactly 1TB, it's certainly better than the 500GB storage option on the PS4.
No more loading screens between transitions, just a seamless experience.
You'll be able to upgrade the PS5 storage expansion with certain off-the-shelf NVMe drives that's on Sony's list of acceptable drives.
Still, 825GB of SSD is a decent amount to start with at launch so in theory, you shouldn't have to worry about running out of space.
PS5 Design & Exclusives
I'm impressed by the new design. It's sleek, well-thought out, and futuristic.
Just by first impressions, I prefer the look of the Digital Edition more, but that could change later on.
But more importantly, you're probably after the list of exclusive titles that'll be coming to the PlayStation 5:
- Astro’s Playroom
- Bugsnax (timed exclusive)
- Deathloop (timed)
- Demon’s Souls
- Destruction AllStars
- GhostWire: Tokyo (timed)
- Godfall (timed)
- Goodbye Volcano High (timed; also on PS4)
- Gran Turismo 7
- Horizon Forbidden West
- Oddworld: Soulstorm (timed; also on PS4)
- Project Athia (working title)
- Ratchet & Clank: Rift Apart
- Sackboy: A Big Adventure
- Spider-Man: Miles Morales
Sony's PS5 represents a nice step in the right direction. It's trying to follow in the footsteps of the PC gaming market with features like Ray tracing for a more dynamic and organic lighting experience.
- CPU: AMD Zen 2-based CPU with 8 cores at 3.5GHz (variable frequency)
- GPU: 10.28 TFLOPs, 36 CUs at 2.23GHz (variable frequency)
- GPU architecture: Custom RDNA 2.
- Memory interface: 16GB GDDR6 / 256-bit.
- Memory bandwidth: 448GB/s
We're expecting the PS5 to become available probably in November sometime.
There's pressure from Microsoft's Xbox Series X which is promising backwards compatibility with Xbox and Xbox 360 games, where as Sony will support all PS4 games.